Yu-Gi-Oh! Trading Card Game is famous because players can do various ways to play with each deck. This is not only influenced by the variety of cards in Yu-Gi-Oh! but also because of the various ways you can summon monsters. So, Yugioh Duelist Indonesia will discuss the types of summoning in Yu-Gi-Oh! Okay, this one is really basic, because YuDI will discuss it based on the large group of summoning techniques in Yu-Gi-Oh! Although there are so many names of summoning techniques, basically the summoning technique is grouped into 3 major parts, namely: Normal Summon, Flip Summon, and Special Summon. What’s the difference? YuDI will immediately discuss them one by one.
- Normal Summon
As it means in Indonesian, Normal Summon means ordinary summoning, because this is the most ordinary, basic, and most mainstream summoning technique. Even so, if duelist friends don’t know or don’t master this summoning technique, it’s the same as not being able to play Yu-Gi-Oh! at all.
Even though it is very simple, duelist friends must pay attention to the following points to be able to do Normal Summon properly:
Normal Summon can only be done once in a turn
Monsters summoned by Normal Summon are kept in a vertical position and open, known as a face-up attack position
Normal Summons can be performed in Main Phase 1 or Main Phase 2 and cannot be performed on your opponent’s turn
Monsters can be stored horizontally and closed, known as the face-down Defense Position. If the monster is placed in this position, it will then be referred to as the Normal Set
Normal Summon is not the same as Normal Set, but both use the Normal Summon opportunity. This means that if you have a Normal Summon, you cannot do a Normal Set in the same turn, and vice versa
Monsters that can be summoned directly through Normal Summon are monsters with level 4 and below
Monster levels 5 and 6 require 1 victim monster in the field to be summoned, this summon is known as the Tribute Summon. And the monsters that were sacrificed were known as Tribute. The monsters that were made into Tribute were stored in the graveyard
Monsters level 7 and above require 2 victim monsters in the Field to be summoned through the Tribute Summon
Monsters that need this tribute can also be stored in the face-down defense position, and are known as the Tribute Set. Players who do the Tribute Set do not need to show their monsters to their opponents
From the many points above, there are some exceptions if it is influenced by the effects of certain cards:
Point (1) can be invalid if supported by cards that give bonus Normal Summon, such as: Double Summon, Gem-Knight Seraphinite, Chain Summoning, etc.
Point (2) will change if there is a Continuous Trap Card Light Intervention, monsters can be summoned via Normal Summon in a face-up Defense Position.
Point (3) can change if it is adhered to by the effect of a card that allows Normal Summon / Set to be performed on the opponent’s turn, such as Escalation of the Monarch or Ultimate Offering
Points (6), (7), and (8) do not apply to monsters that have “Can not be Normal Summoned / Set” or “Must be Special Summoned ..” written on the card’s effect. The Monster ritual also does not apply to these three points
Points (7) and (8) can change if there is an effect that reduces the level of the monster in hand or an effect that allows summoning high level monsters without tribute.
Points (7) can change to monsters that require 3 Tribute (example: Obelisk the Tormentor) or monsters that will have an additional effect when summoned using 3 Tributes (example: Gilford the Lightning)
Well, in this section duelist friends know 5 important terms: Normal Summon, Normal Set, Tribute Summon, Tribute Set, and Tribute. Now this Tribute Summon is part of Normal Summon. So if there is an effect that says “Normal Summon” on the card’s effect, then the Summon Tribute will also be affected. For example, if a duelist friend performs a Tribute Summon to summon a Dark Magician, then the opponent activates a Trap Hole, then the Dark Magician will still be destroyed even though the text written on the Trap Hole is “Normal Summon”. But the opposite is not true, if the text only states “Tribute Summon” it means Normal Summon will not be affected.
- Flip Summon
Flip Summon is very simple, it changes the position of the monster from face-down Defense Position to face-up Attack Position. When doing Flip Summon, duelist friends will do two things at once, namely Summon and Change Battle Position. So cards that can respond to Summons or Battle Position changes can be activated. One more thing to note is that Flip is not always the same as Flip Summon. The flip occurs when the monster card changes position from face-down to face-up, either due to Flip Summon, being attacked, or changing its position using a card effect. Meanwhile, Flip Summon can only be done manually. Fortunately, this Flip Summon can be done as much as you want and doesn’t take the chance to Normal Summon, it’s only limited to once per monster and can only be done in Main Phase 1 or Main Phase 2.
Even so, there are several things that cause duelist friends not to be able to do Flip Summon, namely:
The monsters were just summoned with any summoning technique
Monsters are just in the Normal Set or the Tribute Set
Battle Position has been changed manually during this turn
Monsters have been used to attack in that turn, even if the attack is removed or not used to attack
- Special Summon
Now this one is arguably the most exciting and the most diverse. The best thing is, this Special Summon can be done as much as we want, as long as the Monster Zone can still contain summoned monsters, and this Special Summon doesn’t take our chance to do Normal Summon. So, even though your duelist friend has done a Special Summon, Normal Summon can still be done as usual. Because it is very diverse, Special Summons are categorized into 2 major groups, namely: Special Summon with Card Effect and Built-In Special Summon.
Special Summon with Card Effect
Special summon with card effect is a Special Summon which is obtained from the activation of card effects, for example Monster Reborn which can summon monsters from Graveyard, or Gorz Emissary of Darkness which can summon itself when we are damaged and don’t have cards in the Field. Ritual Summon and Fusion Summon are also included in this type because they require another card effect in order to be done. As an important note: This type of Special Summon cannot be negated. But duelist friends can negate the activation of the effect of a card that contains a Special Summon in it. In other words, negates the effect of the card, not the Special Summon. Example: Solemn Warning can negate the effect of Polymerization, and Fusion Summon is successfully thwarted, Polymerization is destroyed and enters Graveyard and Fusion Material will not be sent to Graveyard. But if duelist friends choose not to activate Solemn Warning to negate Polymerization, then Fusion Summon will occur, and when a Fusion Monster is summoned to the Field, the duelist friend cannot activate Solemn Warning to respond to the summon from the Fusion Monster.
Some card effects have the text “ignore the Summoning Condition”, meaning that duelist friends can summon the monster in question regardless of the summoning condition. Example: Double Evolution Pill can summon Ultimate Conductor Tyranno from the deck or hand regardless of the summoning condition only by banning 1 Dinosaur-Type and 1 non Dinosaur-Type, whereas in Ultimate Conductor Tyranno’s effect it says “Must first be Special Summoned (from your hand) by banishing 2 Dinousaur-Type monsters from your Graveyard “.
Built-In Special Summon
Built-in Special Summon (sometimes referred to as Inherent Special Summon) is a Special Summon that is done because of the game mechanics in Yu-Gi-Oh! So it’s not the result of the card’s effect activation. This Built-In Special Summon has different conditions depending on the type of summon. Until now, the Built-In Special Summon included:
- Synchro Summon
- Xyz Summon
- Pendulum Summon
- Summon Link
- Monster’s own Summoning Condition
- Summon monster effect
Because they are very diverse, YuDI will discuss them one by one in a special article. Of course YuDi will also make a special article about Fusion Summon and Summon Ritual. What is certain is that the Built-In Special Summon can be negated. This is a fundamental difference from Special Summon with Card Effect. Even so, there is also a Special Summon with Card Effect that will be considered a Built In Special Summon, for example, such as the effect that Synchron Formula has and Rank-Up Magic cards.
Other Terms In Unofficial Summon
Apart from card games, Yu-Gi-Oh! is also popular for the anime and manga series, and it’s not uncommon for duelists to like both. This has an impact on the melting of terms in anime or manga in everyday duels. Summon terms are not official, but it doesn’t hurt if duelist friends also know:
- Gemini Summon: Normal Summon the Gemini Monster that is face-up in the previous field, so that the Gemini Monster can gain its abilities
- Contact Fusion: summon Extra Deck’s Fusion Monster by using only the Fusion Material, the Fusion Monster will contain “You don’t use Polymerization” on the card effect. Contact Fusion is not the same as Summon Fusion
- Accel Synchro Summon: Synchro Summon using Tuner Monster and non-Tuner Monster which is also a Synchro Monster. Summons like this are still only considered Synchro Summon
- Double Tuning: Synchro Summon using 2 Tuner Monsters and one or more non-Tuner Monsters as materials. This summon is still considered a Synchro Summon
- Xyz Change / Xyz Evolution: summon Xyz Monsters by using other Xyz Monsters in the arena, as well as transfer all Xyz materials to the new Xyz Monsters. Can be done with or without the help of another card. A summoning technique like this is also considered Xyz Summon
All of the summoning techniques above are called unofficial terms because they are never mentioned in the rules of the game or in any card effect. But the terms above can still be used during a duel to make it easier to remember.